Navigation

Steerpoints, Waypoints, Markpoints Oh my Images coming Soon with examples. Navigation in DCS can some times seem a little bit of a daunting task for some people given that we have more then 1 aircraft type and many of them […]

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Flight/Tanking

Tanking or Air to Air refuelling sometimes called a ‘controlled mid air’ is both an operational necessity for the modern fighter, but also one of the hardest tasks a pilot will ever face, made even worse in the virtual one […]

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Flight/Landing

This set of SOP’s handles our basic Approach and Landing, individual aircraft will have their own terms/speeds and positions for things like the overhead break. As such this is a set of GUIDELINES not RULES. Combat flights will ALWAYS use […]

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Flight/Formation

Formation flights are always either 1 or 2 element flights. Flight lead is responsible for all communications with outside agencies, navigation and other ‘high’ level items. If Flight Lead is shot down and the formation is a 2 element (3 […]

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Flight/Line Up-Take Off-Rejoin

The following SOPs are those which are most often used by TGW. Unless other wised briefed expect a Element or Flight line up as shown below If a rolling start is briefed, each unit enters the runway and goes to […]

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Flight/Start Up and Taxi

TGW operates with a general SOP for the Start Up, Taxi and hold process, this allows for rapid deployment when operating as a group, however given DCS allows for HOT/COLD ARMED/UNARMED states this SOP tries to take that into account. […]

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Pre-Flight/Mission Prep

The following are standard operating procedures designed to speed up mission time, they apply mainly for nights when structures missions are taking place. Ensure that you are on time for the mission, the time is typically advertised and if you […]

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Pre-Flight/Pre Opening DCS

The following steps are those expected to be done by all members prior to starting DCS World for a flight. They allow for all users to be on the same page and reduce any issues prior to a mission day/night. […]

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