TGW Carrier Fixed Wing Aircraft SOP

The following is the Task Group Warrior standard operating procedures for Carrier operations; These operations replace the Prestart, Taxi, Take Off, RV, Landing sections of the TGW fixed wing land S.O.P’s. If an item is not referenced in this document […]

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Combined Arms & Our Servers

As we have grown we have seen more and more people wanting to use the Tactical Commander slots on Persia and other servers on both sides, some times simply to move units where they need them to take bases and […]

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2022 TGW FIGHTER SOPS (LAND BASED) IN DCS 2.7

1.    INTRODUCTION These procedures are loosely based on Australian Fast Jet operations circa 2010. TGW Carrier operations are detailed elsewhere. So why does TGW have Fighter Standard Operating Procedures (SOPs)? The primary reason for implementing TGW SOPs is to enhance […]

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C.SOP-TGW-F/A18-AL0. Hornet 45/30 Popup Bombing.

INTRODUCTION
Pop to dive bombing achieves two primary aims; first it provides a stable, predictable launch platform for the weapon with ideal parameters. Second, it makes the striker a dynamic target for air defences. Pop attacks are suitable for moderately defended areas (light AAA and MANAD threat). In more extreme threat environments, consider using toss attacks or stand-off weapons.

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C.SOP-TGW-F/A18-AL1. Hornet Toss Bombing.

1. INTRODUCTION
The toss bomb delivery is initially complex to achieve due to high pilot workload, but it is worth practicing to proficiency as it has many advantages. The main advantage of the toss bomb is that it minimises exposure of the striker to enemy air defences by ensuring some stand-off from the target area. Planned appropriately, it is also possible for the striker to remain hidden at low level on the run in, until the pull-up for weapon launch. Combining a well-planned guided weapon toss attack with jammer use, countermeasures and SEAD, allows for a relatively high probability of kill.

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IFF – MODE 1 and MODE 3

IFF MODES what are they? Most of if not all of you should already know what ‘IFF‘ is, that lovely ability to go ‘Are you Friend or Unknown?’ because really it being called Identify Friend or Foe is a little […]

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T102: Introduction to BFM

Jul 21  Rob  

The following is the briefing packet for the Introduction to Basic Fighter Manuvers. This flight is designed to be run on a training night or with at least an instructor and 1-3 other people, while this packet is designed for […]

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T101: Introduction to Formation and the Flight.

Jul 21  Rob  

The following is the briefing packet for the Introduction Training flight. This flight is designed to be run on a training night or with at least an instructor and 1-3 other people, while this packet is designed for the Hornet, […]

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T106: Advanced Combat Manuveres

Jul 21  Rob  

The following is the briefing packet for the Advanced Combat Manuveres Training flight. This flight is designed to be run on a training night or with at least an instructor and 2 other people, while this packet is designed for […]

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